Difference between revisions of "Beak Buster"

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A tactic adapted from the "Ground Pound" technique from ''[[w:c:mario:Super Mario 64|Super Mario 64]]'' can reduce the amount of damage taken from long falls. If the Beak Buster is used at the bottom of a fall, Banjo instantly loses all his downward momentum, essentially starting the fall over again from a lower point. This is more useful for shorter falls than extremely long ones, since Banjo cannot use the Beak Buster if he has been falling for too long, and using it too soon can lead to taking more damage than from the fall alone.
A tactic adapted from the "Ground Pound" technique from ''[[w:c:mario:Super Mario 64|Super Mario 64]]'' can reduce the amount of damage taken from long falls. If the Beak Buster is used at the bottom of a fall, Banjo instantly loses all his downward momentum, essentially starting the fall over again from a lower point. This is more useful for shorter falls than extremely long ones, since Banjo cannot use the Beak Buster if he has been falling for too long, and using it too soon can lead to taking more damage than from the fall alone.


When Banjo hits the ground after a Beak Buster, he bounces upwards a bit. This "rebound" makes Banjo completely invincible, including from fall damage. Experienced players sometimes use this trick to fall long distances safely or avoid certain other hazards. This trick work in both ''[[Banjo-Kazooie]]'' and ''[[Banjo-Tooie]]''
When Banjo hits the ground after a Beak Buster, he bounces upwards a bit. This "rebound" makes Banjo completely invincible, including from fall damage. Experienced players sometimes use this trick to fall long distances safely or avoid certain other hazards. This trick work in both ''[[Banjo-Kazooie]]'' and ''[[Banjo-Tooie]]''.


==See also==
==See also==
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