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Difference between revisions of "Beak Bomb"

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{{Cleanup|Wikia}}
{{Infobox move
{{Infobox move
|image = [[File:Beak Bomb B-K.png|250px]]<br>The Beak Bomb ability being used in ''Banjo-Kazooie''.
|image = [[File:Beak Bomb B-K.png|250px]]<br>The Beak Bomb ability being used in ''Banjo-Kazooie''.
|game = ''[[Banjo-Kazooie]]''<br>''[[Banjo Tooie]]''
|game = ''[[Banjo-Kazooie]]''<br>''[[Banjo-Tooie]]''
|world = [[Freezeezy Peak]] (''B-K'')<br>Pre-learned (''B-T'')
|world = [[Freezeezy Peak]] (''B-K'')<br>Pre-learned (''B-T'')
|buttons = {{button|N64|B}} while in [[flight]]
|buttons = {{button|N64|B}} while in [[flight]]
|uses = Aerial attack, high-up switches, speedy flight
|uses = Aerial attack, activating high up switches, quick boost in flight
}}
}}
{{quote|Use the devastating Beak Bomb aerial attack by pressing B while [[Kazooie]] is [[Flight|flying]].|[[Bottles]]|[[Banjo-Kazooie]]}}
{{quote|Use the devastating Beak Bomb aerial attack by pressing {{button|N64|B}} while [[Kazooie]] is [[Flight|flying]].|[[Bottles]]|[[Banjo-Kazooie]]}}
The '''Beak Bomb''' is an aerial attack learned in [[Freezeezy Peak]]. If {{button|N64|B}} is pressed while [[Flight|flying]], [[Banjo]] and [[Kazooie]] will hurl themselves at a target like a missile at the cost of one [[Red Feathers|red feather]]. This ability is the only attack capable of defeating [[Sir Slush]], and while it is the most damaging of all attacks aside from the [[Wonderwing]], it can be extremely hard to aim, especially when trying to hit a moving target; as such, its main purpose aside from Sir Slushes is hitting switches or targets which are too high for other abilities to reach. The only time the Beak Bomb is ever required to hit a moving target is the final battle with [[Gruntilda]] in ''[[Banjo-Kazooie]]'', but even then, she is a slow-moving target who sits still every once in awhile.
The '''Beak Bomb''' is an aerial attack in ''[[Banjo-Kazooie]]'' and ''[[Banjo-Tooie]]''. To execute the move, the player must press {{button|N64|B}} while [[Kazooie]] is [[flight|flying]] in midair. By doing so, [[Banjo]] and Kazooie pull themselves back and then quickly charge like a missile at their target. One [[Red Feather]] is used each time they perform the attack.


In ''[[Banjo-Tooie]]'', {{button|N64|B}} can be held to keep the Beak Bomb going for an additional feather every second. Tilting the control stick also gives the attack limited directionality in mid-air, making course corrections easier if you realize you're about to miss a target (or hit something undesirable). Because of its ability to gain altitude in this way, not to mention the huge horizontal distance it can cover, the Beak Bomb is an excellent way to fly across long distances quickly at a minimal feather cost, considering the steady loss of altitude which accompanies flying normally.
Performing the Beak Bomb can result in Banjo and Kazooie getting hurt if they use it on certain objects, the ground, or walls. If Beak Bomb is used too close to the ground, Banjo and Kazooie crash on land and lose health; this also results in a period of slowdown as they slide across the ground. The Beak Bomb gives off its own death animation if Banjo and Kazooie accidentally lose all their health by crashing into a wall or the ground.


One should use this move cautiously, however, for should the pair hit anything which was not intended to be struck with the Beak Bomb, they will suffer injuries and may be forced to land from the sudden drop in altitude if used too close to the ground. Beak Bombing the ground also results in a long period of slowdown as the two slide a fair distance, as well as a loss of health.
In ''Banjo-Kazooie'', the duo learn Beak Bomb in [[Freezeezy Peak]]. It the only attack capable of defeating [[Sir Slush]]es. Its other purpose is to charge into distant switch and targets. The Beak Bomb is required to hit a moving target in the final boss battle against [[Gruntilda]].


On a side note, the Beak Bomb has its own death animation if Banjo accidentally gets killed from Beak Bombing into a wall or the ground.
In ''Banjo-Tooie'', Beak Bomb returns as a default move, like the other ''Banjo-Kazooie'' moves. The player can now hold {{button|N64|B}} to continue using the Beak Bomb, but this uses a Red Feather every second. Tilting the Control Stick also gives the Beak Bomb limited direction in mid-air.  


==Names in other languages==
==Names in other languages==
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{{BK}}
{{BK}}
{{BT}}
{{BT}}
[[Category:Abilities in Banjo-Kazooie]]
[[Category:Abilities in Banjo-Tooie]]
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