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{{DISPLAYTITLE:''Banjo-Pilot''}}
{{Infobox game
{{Infobox game
|image = Banjo-Pilot NA cover.jpg
|image = Banjo-Pilot NA cover.jpg
|developer = [[Rare]]
|developer=[[Rare]]
|publisher = [[THQ]]
|publisher=[[THQ]]
|designer = Gary Richards
|designer=Gary Richards
|platform = [[Game Boy Advance]]
|console=[[Game Boy Advance]]
|release = <small>[[wikipedia:North America|NA]]:</small> January 12, 2005<br><small>[[wikipedia:Europe|EU]]:</small> February 1, 2005
|released=<small>[[wikipedia:North America|NA]]:</small> January 12, 2005<br><small>[[wikipedia:Europe|EU]]:</small> February 1, 2005
|genre = Racing
|genre=Racing
|mode = Single player<br>Multiplayer (2-4)
|mode=Single player<br>Multiplayer (2-4)
|rating = ESRB: Everyone (E)<br>PEGI: 3+
|rating=ESRB: Everyone (E)<br>PEGI: 3+
|media = 128-Megabit Cartridge
|media=128-Megabit Cartridge
|input = N/A
|accessories = GBA Link Cable
}}
}}
'''''Banjo-Pilot''''' is a racing game released for the [[Game Boy Advance]] featuring ''[[Banjo-Kazooie (series)|Banjo-Kazooie]]'' characters racing in planes. It was developed by [[Rare]] and published by [[THQ]] in 2005. It is the only spinoff title of the ''[[Banjo-Kazooie (series)|Banjo-Kazooie]]'' series and has no storyline nor relation to the main series. The race courses are rendered using Mode7 technology.
'''''Banjo-Pilot''''' is a racing game released for the [[Game Boy Advance]] featuring ''[[Banjo-Kazooie (series)|Banjo-Kazooie]]'' characters racing in planes. It was developed by [[Rare]] and published by [[THQ]] in 2005. It is the only spinoff title of the ''[[Banjo-Kazooie (series)|Banjo-Kazooie]]'' series and has no storyline nor relation to the main series. The race courses are rendered using Mode7 technology.


''Banjo-Pilot'' was originally under development as ''[[mariowiki:Diddy Kong Pilot|Diddy Kong Pilot]]'' in 2001. Its earlier iteration was cancelled because of the Microsoft acquisition in 2002, and that Nintendo was concerned over its quality.<ref>[https://web.archive.org/web/20180928044356/http://www.gamesetwatch.com/2011/11/unreleased_gba_racer_diddy_kon.php GameSetWatch]</ref> While ''Banjo-Pilot'' courses are rendered in Mode7, it had an [[Banjo-Pilot Voxel|earlier build]] where courses were rendered with the voxel engine.
''Banjo-Pilot'' was originally under development as ''[[mariowiki:Diddy Kong Pilot (2001)|Diddy Kong Pilot]]'' in 2001, which would be entirely redone into another title of the same name, distinguished as the [[mariowiki:Diddy Kong Pilot (2003)|2003 build]]. Its earlier iteration was cancelled because of the Microsoft acquisition in 2002, and that Nintendo was concerned over its quality.<ref>[https://web.archive.org/web/20180928044356/http://www.gamesetwatch.com/2011/11/unreleased_gba_racer_diddy_kon.php GameSetWatch]</ref> While ''Banjo-Pilot'' courses are rendered in Mode7, it had an [[List of Banjo-Pilot pre-release and unused content|earlier build]] where courses were rendered with the voxel engine.


==Gameplay==
==Gameplay==
[[File:Spiral Mountain BP gameplay.png|thumb|left|Kazooie racing in Spiral Mountain, the first course of the game.]]
The gameplay for ''Banjo-Pilot'' is very similar to the ''[[mariowiki:Mario Kart (series)|Mario Kart]]'' series. It involves the player racing in tracks against other racers, except they fly around in planes. Racers can collect an item from a [[Honeycomb]], which are located throughout the tracks, usually in a pair. There are four collectible [[Musical Note]]s lying around a track, and collecting all four increases the number of Cheato Pages that the player obtains from completing the race.
Oddly, planes slow down when driving over rough ground. The player is also equipped with an indefinite supply of bullets, which slows another racer down for one second when it hits them. The player can hold down {{button|GBA|L}} to do a barrel roll, which is effective for taking sharp turns around corners. The player can avoid incoming items, such as Red Fire Eggs, by making a U-turn, which is done by pressing L and Down just when it is about to hit.
{{br|left}}
===Modes===
===Modes===
*'''Grand Prix''': In this mode, the first player races against other characters in a series of tracks to earn points. There are four cups that each contain four tracks with an aerial boss fight at the end. The player is given a trophy determined on his/her rank. Different Grand Prixes include the Bottles GP, the Grunty GP, the Endurance GP, and the Jinjo GP.
*'''Grand Prix''': In this mode, the first player races against other characters in a series of tracks to earn points. There are four cups that each contain four tracks with an aerial boss fight at the end. The player is given a trophy determined on his/her rank. Different Grand Prixes include the Bottles GP, the Grunty GP, the Endurance GP, and the Jinjo GP.
*'''Quickrace''': In this mode, the player can do a quick single race with any character he/she has already unlocked. The player can choose tracks from the Bottles and Gruntilda GP.
*'''Quick Race''': In this mode, the player can do a quick single race with any character he/she has already unlocked. The player can choose tracks from the Bottles and Gruntilda GP.
*'''Time Trial''': In this mode, the player races against the ghost of either Bottles or Gruntilda to try and beat their best time.
*'''Time Trial''': In this mode, the player races against the ghost of either Bottles or Gruntilda to try and beat their best time.
*'''Trophies''': Here, the player can view the trophies that he/she won throughout the game. There is also a photo album when the player completes all of the game's challenges.
*'''Trophies''': Here, the player can view the trophies that he/she won throughout the game. There is also a photo album when the player completes all of the game's challenges.
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There are four playable characters from the start of the game.
There are four playable characters from the start of the game.


{| class="wikitable"
{|class="wikitable"
|-
!Image
!Character
!Character
!Stats
!Stats
|-
|-
|[[File:Banjo BP icon.png]]
|[[Banjo]]
|[[Banjo]]
|'''Top Speed:''' 3/5<br>'''Acceleration:''' 3/5<br>'''Handling:''' 2/5
|'''Top Speed:''' 3/5<br>'''Acceleration:''' 3/5<br>'''Handling:''' 2/5
|-
|-
|[[File:Kazooie BP mugshot sprite.png]]
|[[Kazooie]]
|[[Kazooie]]
|'''Top Speed:''' 2/5<br>'''Acceleration:''' 3/5<br>'''Handling:''' 4/5
|'''Top Speed:''' 2/5<br>'''Acceleration:''' 3/5<br>'''Handling:''' 4/5
|-
|-
|[[File:Mumbo character select BP icon.png]]
|[[Mumbo Jumbo]]
|[[Mumbo Jumbo]]
|'''Top Speed:''' 3/5<br>'''Acceleration:''' 2/5<br>'''Handling:''' 3/5
|'''Top Speed:''' 3/5<br>'''Acceleration:''' 2/5<br>'''Handling:''' 3/5
|-
|-
|[[Jinjo|Purple Jinjo]]
|[[File:BP Jinjo select icon.png]]
|[[Jinjo]]
|'''Top Speed:''' 1/5<br>'''Acceleration:''' 4/5<br>'''Handling:''' 5/5
|'''Top Speed:''' 1/5<br>'''Acceleration:''' 4/5<br>'''Handling:''' 5/5
|}
|}
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There are five unlockable characters, each of whom can be unlocked from [[Cheato]]'s menu after meeting a criteria.
There are five unlockable characters, each of whom can be unlocked from [[Cheato]]'s menu after meeting a criteria.


{| class="wikitable"
{|class="wikitable"
|-
!Image
!Character
!Character
!Stats
!Stats
!Unlock criteria
!Unlock criteria
|-
|-
|[[File:Humba Wumba BP icon.png]]
|[[Humba Wumba]]
|[[Humba Wumba]]
|'''Top Speed:''' 1/5<br>'''Acceleration:''' 5/5<br>'''Handling:''' 5/5
|'''Top Speed:''' 1/5<br>'''Acceleration:''' 5/5<br>'''Handling:''' 5/5
|Complete the Jiggy Cup, then give 100 Cheato Pages to Cheato.  
|Complete the Jiggy Cup, then give 100 Cheato Pages to Cheato.  
|-
|-
|[[File:Jolly Roger BP icon.png]]
|[[Jolly Roger]]
|[[Jolly Roger]]
|'''Top Speed:''' 2/5<br>'''Acceleration:''' 4/5<br>'''Handling:''' 4/5
|'''Top Speed:''' 2/5<br>'''Acceleration:''' 4/5<br>'''Handling:''' 4/5
|Complete the Pumpkin Cup, then give 100 Cheato Pages to Cheato.
|Complete the Pumpkin Cup, then give 100 Cheato Pages to Cheato.
|-
|-
|[[File:Klungo BP mugshot.png]]
|[[Klungo]]
|[[Klungo]]
|'''Top Speed:''' 4/5<br>'''Acceleration:''' 2/5<br>'''Handling:''' 2/5
|'''Top Speed:''' 4/5<br>'''Acceleration:''' 2/5<br>'''Handling:''' 2/5
|Complete the Skull Cup, then give 150 Cheato Pages to Cheato.
|Complete the Skull Cup, then give 150 Cheato Pages to Cheato.
|-
|-
|[[File:BP Gruntilda selection icon.png]]
|[[Gruntilda]]
|[[Gruntilda]]
|'''Top Speed:''' 5/5<br>'''Acceleration:''' 1/5<br>'''Handling:''' 1/5
|'''Top Speed:''' 5/5<br>'''Acceleration:''' 1/5<br>'''Handling:''' 1/5
|Complete Grunty's Grand Prix, then give 150 Cheato Pages to Cheato.
|Complete Grunty's Grand Prix, then give 150 Cheato Pages to Cheato.
|-
|-
|[[File:BP Bottles icon.png]]
|[[Bottles]]
|[[Bottles]]
|'''Top Speed:''' 5/5<br>'''Acceleration:''' 4/5<br>'''Handling:''' 4/5
|'''Top Speed:''' 5/5<br>'''Acceleration:''' 4/5<br>'''Handling:''' 4/5
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Racers can receive an item by running into a [[Honeycomb]].
Racers can receive an item by running into a [[Honeycomb]].


{| class="wikitable
{|class="wikitable
|-
|-
!Item
!Item
Line 139: Line 153:
* [[Cauldron Keep]]
* [[Cauldron Keep]]
* Boss: Bottles/Grunty
* Boss: Bottles/Grunty
==Battle tracks==
{{image|section=yes|Mumbo's Mountain and Rusty Bucket Bay}}
There are four battle stages, each of which are unlockable and only playable in multiplayer mode:
{|class="wikitable"
!Image
!Name
!Unlocked by
|-
|
|style="text-align:center"|'''Mumbo's Mountain'''
|Purchase from Cheato for 100 Cheato Pages
|-
|[[File:Temple Tussle.png|240px]]
|style="text-align:center"|'''Temple Tussle'''
|Purchase from Cheato for 100 Cheato Pages
|-
|[[File:Arctic Blast.png|240px]]
|style="text-align:center"|'''Arctic Blast'''
|Complete the Feather Cup in the Bottles GP, then purchase from Cheato for 100 Cheato Pages.
|-
|
|style="text-align:center"|'''Rusty Bucket Bay'''
|Complete the Broomstick Cup in the Grunty GP, then purchase from Cheato for 100 Cheato Pages.
|}


==Music==
==Music==
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==Cameos==
==Cameos==
Many characters from Rare's previous games make minor cameos in ''Banjo-Pilot''. Characters like [[Tiptup]], [[Gobi]], and [[Master Jiggywiggy]] can be seen in various tracks. Sabreman, from ''Sabre Wulf'', and Expresso, from ''Donkey Kong Country'' respectively appear in in Jolly Roger's Lagoon and Jinxy's Dunes. Other non-playable characters include [[Cheato]], [[King Jingaling]], and [[Roysten]].
Many characters from Rare's previous games make minor cameos in ''Banjo-Pilot''. Characters like [[Tiptup]], [[Gobi]], and [[Master Jiggywiggy]] can be seen in various tracks. Sabreman, from ''Sabre Wulf'', and Expresso, from ''Donkey Kong Country'' respectively appear in in Jolly Roger's Lagoon and Jinxy's Dunes. Other non-playable characters include [[Cheato]], [[King Jingaling]], and [[Roysten]].
==Pre-release and unused content==
{{main|List of Banjo-Pilot pre-release and unused content}}


==Gallery==
==Gallery==
{{Main|Banjo-Pilot/gallery}}
{{Main-gallery}}


== References ==
==Trivia==
<references />
*According to Rare, ''Banjo-Pilot'' was known as ''Banjo-Kazooie: Pilot'' on THQ's UK website.<ref>[http://web.archive.org/web/20050408040313/http://www.rareware.com/company/news/all_news.html Rare Ltd.'s official website] on Wayback Machine.</ref>
*[[Microsoft]], who acquired Rare three years before this game's release, allowed [[THQ]] to publish this title and other [[Game Boy Advance]] games Rare devloped on their behalf due to most of said games already being in development before the buyout. Microsoft had no equivalent in the handheld market and did not want the development time and resources they acquired to go to waste.


{{Stub}}
==References==
{{Games}}
<references/>
[[Category:Banjo-Pilot]]
{{Banjo-Kazooie series}}
{{BP}}
[[Category:Games]]
[[Category:Banjo-Pilot|*]]
[[Category:Banjo-Kazooie series]]
[[Category:Banjo-Kazooie series]]

Revision as of 04:59, May 7, 2021

Banjo-Pilot is a racing game released for the Game Boy Advance featuring Banjo-Kazooie characters racing in planes. It was developed by Rare and published by THQ in 2005. It is the only spinoff title of the Banjo-Kazooie series and has no storyline nor relation to the main series. The race courses are rendered using Mode7 technology.

Banjo-Pilot was originally under development as Diddy Kong Pilot in 2001, which would be entirely redone into another title of the same name, distinguished as the 2003 build. Its earlier iteration was cancelled because of the Microsoft acquisition in 2002, and that Nintendo was concerned over its quality.[1] While Banjo-Pilot courses are rendered in Mode7, it had an earlier build where courses were rendered with the voxel engine.

Gameplay

Kazooie racing in Spiral Mountain, the first course of the game.

The gameplay for Banjo-Pilot is very similar to the Mario Kart series. It involves the player racing in tracks against other racers, except they fly around in planes. Racers can collect an item from a Honeycomb, which are located throughout the tracks, usually in a pair. There are four collectible Musical Notes lying around a track, and collecting all four increases the number of Cheato Pages that the player obtains from completing the race.

Oddly, planes slow down when driving over rough ground. The player is also equipped with an indefinite supply of bullets, which slows another racer down for one second when it hits them. The player can hold down L Button to do a barrel roll, which is effective for taking sharp turns around corners. The player can avoid incoming items, such as Red Fire Eggs, by making a U-turn, which is done by pressing L and Down just when it is about to hit.

Modes

  • Grand Prix: In this mode, the first player races against other characters in a series of tracks to earn points. There are four cups that each contain four tracks with an aerial boss fight at the end. The player is given a trophy determined on his/her rank. Different Grand Prixes include the Bottles GP, the Grunty GP, the Endurance GP, and the Jinjo GP.
  • Quick Race: In this mode, the player can do a quick single race with any character he/she has already unlocked. The player can choose tracks from the Bottles and Gruntilda GP.
  • Time Trial: In this mode, the player races against the ghost of either Bottles or Gruntilda to try and beat their best time.
  • Trophies: Here, the player can view the trophies that he/she won throughout the game. There is also a photo album when the player completes all of the game's challenges.
  • Jiggy Challenge: In this mode, the player collects six Jiggies on tracks from the Bottles and Grunty Grand Prixes while trying to finish in first place. If they succeed, they can unlock Bottles, the most efficient racer in the game.
  • Cheato: Here, Cheato pages are used to purchase unlockables within the game.

Two Multiplayer modes were also included on Banjo-Pilot, with GBA Link Cable support for up to four players:

  • Head-To-Head: It's a multiplayer quickrace, with four players together in the same track.
  • Dogfight: Similar to a cup boss battle. Player can beat the opponent using weapons.

Characters

The character select menu, with all characters unlocked.

There are four playable characters from the start of the game.

Image Character Stats
Banjo BP icon.png Banjo Top Speed: 3/5
Acceleration: 3/5
Handling: 2/5
Kazooie BP mugshot sprite.png Kazooie Top Speed: 2/5
Acceleration: 3/5
Handling: 4/5
Mumbo character select BP icon.png Mumbo Jumbo Top Speed: 3/5
Acceleration: 2/5
Handling: 3/5
BP Jinjo select icon.png Jinjo Top Speed: 1/5
Acceleration: 4/5
Handling: 5/5

There are five unlockable characters, each of whom can be unlocked from Cheato's menu after meeting a criteria.

Image Character Stats Unlock criteria
Humba Wumba BP icon.png Humba Wumba Top Speed: 1/5
Acceleration: 5/5
Handling: 5/5
Complete the Jiggy Cup, then give 100 Cheato Pages to Cheato.
Jolly Roger BP icon.png Jolly Roger Top Speed: 2/5
Acceleration: 4/5
Handling: 4/5
Complete the Pumpkin Cup, then give 100 Cheato Pages to Cheato.
Klungo BP mugshot.png Klungo Top Speed: 4/5
Acceleration: 2/5
Handling: 2/5
Complete the Skull Cup, then give 150 Cheato Pages to Cheato.
BP Gruntilda selection icon.png Gruntilda Top Speed: 5/5
Acceleration: 1/5
Handling: 1/5
Complete Grunty's Grand Prix, then give 150 Cheato Pages to Cheato.
BP Bottles icon.png Bottles Top Speed: 5/5
Acceleration: 4/5
Handling: 4/5
Complete every Jiggy Challenge on Bottles GP, then give 500 Cheato Pages to Cheato.

Items

Racers can receive an item by running into a Honeycomb.

Item Description
Golden Feather BP icon.png
Golden Feather
Temporarily grants the player with both invincibility and boosted speed.
Mumbo's Head BP icon.png
Mumbo's Head[2]
This item temporarily disables all other racers; despite it's name, the Mumbo's Head more closely resembles Mingy Jongo.
Turbo Trainers BP icon.png
Turbo Trainers
Gives a short speed boost
Saucer of Peril BP icon.png
Saucer of Peril
Homes in on the leading racer, causing them to crash.
Red Fire Egg BP icon.png
Single Red Fire Egg[2]
Homes in on the nearest racer, causing them to crash.
Triple Red Fire Eggs BP icon.png
Triple Red Fire Eggs
Provides three Red Fire Eggs to the player.
Blue Ice Egg BP icon.png
Single Blue Ice Egg[2]
Drops behind the user's plane, causing another plane that hits it to crash.
Triple Blue Ice Eggs BP icon.png
Triple Blue Ice Eggs
Provides three Blue Ice Eggs to the player.

Cups

Honeycomb/Pumpkin Cup

Jiggy/Cauldron Cup

Beehive/Skull Cup

Feather/Broomstick Cup

Battle tracks

It has been requested that one or more images be uploaded and added to this section. Remember to remove the template once the image(s) have been added.
Specifics: Mumbo's Mountain and Rusty Bucket Bay

There are four battle stages, each of which are unlockable and only playable in multiplayer mode:

Image Name Unlocked by
Mumbo's Mountain Purchase from Cheato for 100 Cheato Pages
Temple Tussle.png Temple Tussle Purchase from Cheato for 100 Cheato Pages
Arctic Blast.png Arctic Blast Complete the Feather Cup in the Bottles GP, then purchase from Cheato for 100 Cheato Pages.
Rusty Bucket Bay Complete the Broomstick Cup in the Grunty GP, then purchase from Cheato for 100 Cheato Pages.

Music

The music of Banjo-Pilot was composed by Robin Beanland and Jamie Hughes. Banjo-Pilot is the second Banjo-Kazooie game to not have Grant Kirkhope as a music composer.

Cameos

Many characters from Rare's previous games make minor cameos in Banjo-Pilot. Characters like Tiptup, Gobi, and Master Jiggywiggy can be seen in various tracks. Sabreman, from Sabre Wulf, and Expresso, from Donkey Kong Country respectively appear in in Jolly Roger's Lagoon and Jinxy's Dunes. Other non-playable characters include Cheato, King Jingaling, and Roysten.

Pre-release and unused content

Gallery

For this subject's image gallery, see Gallery:Banjo-Pilot.

Trivia

  • According to Rare, Banjo-Pilot was known as Banjo-Kazooie: Pilot on THQ's UK website.[3]
  • Microsoft, who acquired Rare three years before this game's release, allowed THQ to publish this title and other Game Boy Advance games Rare devloped on their behalf due to most of said games already being in development before the buyout. Microsoft had no equivalent in the handheld market and did not want the development time and resources they acquired to go to waste.

References