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Banjo-Kazooie (SXSW 2015 Gaming Awards)

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The logo for the Banjo-Kazooie experience.

The currently unnamed Banjo-Kazooie experience at the SXSW 2015 Gaming Awards was made by Audience Entertainment, exclusively for the 2015 SXSW Awards. The controls of the game work in a similar way to Microsoft's Kinect, but instead working with an entire crowd of people. The gameplay involves the audience raising their arms in the air and moving them either left or right to control Banjo and Kazooie, who are flying on a linear path collecting Musical Notes, special Jiggies and fragments of the SXSW special die that Gruntilda destroyed. Floating TNT barrels also appear in the level, which must be avoided. After collecting enough pieces of the SXSW dice, the audience can shout to use a special power-up. The game reuses Banjo & Kazooie's models and some sound effects from Banjo-Kazooie: Nuts & Bolts, but also reuses Banjo-Kazooie's introduction music, and Freezeezy Peak's theme.

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