Difference between revisions of "Banjo"

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Banjo made his debut appearance in ''[[Diddy Kong Racing]]'' alongside [[Tiptup]] as a heavy racer with a high top speed and low acceleration before starring in his own game several months later, and has since been the main character of every Banjo-Kazooie game yet. He has returned in [[Banjo-Kazooie: Nuts & Bolts|the series's latest installment for the Xbox 360]]. A while back Banjo adopted a breegull named [[Kazooie]], who is often seen seeking shelter in his backpack. The pair has gone on numerous adventures together, the purpose of most of them being to stop the sinister plans of the evil witch [[Gruntilda]]. Banjo also has a younger sister named [[Tooty]], who lives with him and Kazooie in a house at the bottom of [[Spiral Mountain]]. He also plays his namesake instrument.
Banjo made his debut appearance in ''[[Diddy Kong Racing]]'' alongside [[Tiptup]] as a heavy racer with a high top speed and low acceleration before starring in his own game several months later, and has since been the main character of every Banjo-Kazooie game yet. He has returned in [[Banjo-Kazooie: Nuts & Bolts|the series's latest installment for the Xbox 360]]. A while back Banjo adopted a breegull named [[Kazooie]], who is often seen seeking shelter in his backpack. The pair has gone on numerous adventures together, the purpose of most of them being to stop the sinister plans of the evil witch [[Gruntilda]]. Banjo also has a younger sister named [[Tooty]], who lives with him and Kazooie in a house at the bottom of [[Spiral Mountain]]. He also plays his namesake instrument.


However, Banjo was not born a Rare icon, despite being quickly loved by millions. He was originally planned to be a small time character in a [[Super Nintendo]] video game, [[Project Dream]]. After the [[Nintendo 64]] was released, the game was moved to the new console. However, it was found to be too generic, and a rabbit was planned to become the new main character. However, this too was unsuccessful, so Rare tried a game based around Banjo himself, which became ''[[Banjo-Kazooie]]''.
However, Banjo was not born a Rare icon, despite being quickly loved by millions. He was originally planned to be a small time character in a [[Super Nintendo]] video game titled [[Project Dream]]. After the [[Nintendo 64]] was released, the game was moved to the new console. However, it was found to be too generic, and a rabbit was planned to become the new main character. However, this too was unsuccessful, so Rare tried a game based around Banjo himself, which ultimately became ''[[Banjo-Kazooie]]''.


== Name origin ==
== Name origin ==
Banjo's name is based on a musical instrument; based on the [[wikipedia:Banjo|banjo]] to be more precise. Incidently, Banjo himself is known to be an experienced banjo-player, although the only time Banjo was ever seen playing his banjo was during the introduction theme in ''[[Banjo-Kazooie]]''.
Banjo's name is based on a musical instrument: the [[wikipedia:Banjo|banjo]]. Incidently, Banjo himself is known to be an experienced banjo-player, although the only time Banjo was ever seen playing his banjo was during the introduction theme in ''[[Banjo-Kazooie]]''.


== Personality ==
== Personality ==
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Banjo also has access to the powerful magical abilities of his allies, [[Mumbo Jumbo]] and [[Humba Wumba]]. Depending on the game, one of the two will grant Banjo and Kazooie the ability to transform into different creatures, each with its own unique skills and powers.
Banjo also has access to the powerful magical abilities of his allies, [[Mumbo Jumbo]] and [[Humba Wumba]]. Depending on the game, one of the two will grant Banjo and Kazooie the ability to transform into different creatures, each with its own unique skills and powers.


In [[Banjo-Kazooie: Nuts and Bolts]], The Bear and Bird have forgotten their abilities and instead must battle their arch-nemesis Gruntilda the Witch, by creating awe-inspiring vehicles for all sorts of terrain and conditons. With an almost unlimited assortment of weaponry and gadgets to add to these machines, Banjo and Kazooie will no doubt be ready for whatever challenges their new adventures may bring. Kazooie is also given a magical wrench used to smack enemies, as well as magically carry objects and turn pipes. She attacks with it from the safety of Banjo's backpack.
In ''[[Banjo-Kazooie: Nuts and Bolts]]'', the Bear and Bird have forgotten their abilities and instead must battle their arch-nemesis Gruntilda the Witch by creating awe-inspiring vehicles for all sorts of terrain and conditons. With an almost unlimited assortment of weaponry and gadgets to add to these machines, Banjo and Kazooie will no doubt be ready for whatever challenges their new adventures may bring. Kazooie is also given a magical wrench used to smack enemies, as well as magically carry objects and turn pipes. She attacks with it from the safety of Banjo's backpack.


In Sonic & SEGA All-Stars with Banjo-Kazooie, Kazooie pecks Banjo on the back of the head then drops Jiggies on his opponents with his magical wrench.
In [[Sonic & Sega All-Stars Racing with Banjo-Kazooie]], Kazooie pecks Banjo on the back of the head then drops [[Jiggies]] on his opponents with his magical wrench.


== Career ==
== Career ==
Banjo's first event of any significance in his life is when he first met Kazooie. Banjo made his home in [[Spiral Mountain]] with Kazooie and his sister Tooty. He was content to live in his small neck of the woods, but the other two bugged him to go on an adventure sometime.
Banjo's first event of any significance in his life is when he first met Kazooie. Banjo made his [[Banjo's House|home]] in [[Spiral Mountain]] with Kazooie and his sister Tooty. He was content to live in his small neck of the woods, but the other two bugged him to go on an adventure sometime.


[[Diddy Kong Racing|In 1997]], just before Banjo was convinced to have an adventure, he got a phone call from a distressed [[Timber]], asking for help in driving [[Wizpig]] off his island. Banjo gladly helped, but didn't think that racing really agreed with him.
[[Diddy Kong Racing|In 1997]], just before Banjo was convinced to have an adventure, he got a phone call from a distressed [[Timber]], asking for help in driving [[Wizpig]] off his island. Banjo gladly helped, but didn't think that racing really agreed with him.
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[[Banjo-Kazooie|A year later]], Banjo finally caved in and planned an adventure with Kazooie and Tooty. The day they were to go on an adventure, Tooty was kidnapped by [[Gruntilda]] for her beauty, leading to a rescue operation. Normally Banjo wouldn't bravely storm into a witch's lair full of bear-smiting traps, but the capture of Tooty and the prodding of Kazooie lead him to go. Using teamwork and a series of moves taught by [[Bottles]], Banjo saved his sister and buried the witch.
[[Banjo-Kazooie|A year later]], Banjo finally caved in and planned an adventure with Kazooie and Tooty. The day they were to go on an adventure, Tooty was kidnapped by [[Gruntilda]] for her beauty, leading to a rescue operation. Normally Banjo wouldn't bravely storm into a witch's lair full of bear-smiting traps, but the capture of Tooty and the prodding of Kazooie lead him to go. Using teamwork and a series of moves taught by [[Bottles]], Banjo saved his sister and buried the witch.


In the peaceful period that followed, Banjo mostly enjoyed life. However, two years later, the witch returned in Banjo-Tooie when she was set free by her sisters and Banjo's house was destroyed, killing Bottles. Banjo sets out with Kazooie once more to stop the witch and her two sisters from zapping the whole island of it's life-force to give Gruntilda a new body, and hopeful to find a way of reviving Bottles, and the now undead jinjo king. Using Bottles' brother [[Jamjars]] as a teacher, Banjo learned how to operate with an empty backpack and use Kazooie as a handgun - which was the definitive moment in stopping Grunty for the <s>second</s> third time.
However, [[Banjo-Kazooie: Grunty's Revenge|two months later]], the witch's minion [[Klungo]] transplanted Grunty's spirit into a time-altering suit. Gruntilda proceeded to capture Kazooie and mess up time, preventing the duo from meeting in the first place. But with the help of some Mumbo magic, Banjo was able to give chase, rescue his friend, and beat down Grunty a second time.


In the supposed prequel to Banjo-Tooie, [[Banjo-Kazooie: Grunty's Revenge]], the witch's minion, [[Klungo]] transplanted her spirit into a time-altering suit. Grunty proceeded to capture Kazooie and mess up time, preventing the duo from meeting in the first place. With the help of some Mumbo magic, Banjo was able to give chase, rescue his friend, and beat down Grunty a second time.
In the peaceful period that followed, Banjo mostly enjoyed life. However, two years later, the witch returned in ''[[Banjo-Tooie]]'' when she was set free by her sisters and Banjo's house was destroyed, killing Bottles. Banjo sets out with Kazooie once more to stop the witch and her two sisters from zapping the whole island of it's life-force to give Gruntilda a new body, and hopeful to find a way of reviving Bottles, and the now undead jinjo king. Using Bottles' brother [[Jamjars]] as a teacher, Banjo learned how to operate with an empty backpack and use Kazooie as a handgun - which was the definitive moment in stopping Grunty for the third time.


With no witch to worry about any more, Banjo started to fix up his house (but gave up halfway through) and live the carefree life. He ate pizza all day and slept all night, leading to him becoming temporarily obese.
With no witch to worry about any more, Banjo started to fix up his house (but gave up halfway through) and live the carefree life. He ate pizza all day and slept all night, leading to him becoming temporarily obese.
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After a while, [[Banjo-Kazooie: Nuts & Bolts|in 2008]], Grunty came back again. But this time, she was followed by a mysterious being called [[Lord of Games|L.O.G.]], who devised a competition to see who will own Spiral Mountain. With his quadruple-chins and obesity magically removed, Banjo was anxious to earn the rights to his home and got to work. After a long test of vehicular combat, he won the challenge and Spiral Mountain's deeds.
After a while, [[Banjo-Kazooie: Nuts & Bolts|in 2008]], Grunty came back again. But this time, she was followed by a mysterious being called [[Lord of Games|L.O.G.]], who devised a competition to see who will own Spiral Mountain. With his quadruple-chins and obesity magically removed, Banjo was anxious to earn the rights to his home and got to work. After a long test of vehicular combat, he won the challenge and Spiral Mountain's deeds.


Then In 2010, Banjo got word of a racing tournament of some sort. He and Kazooie fixed up the 'Bolt Bucket' and went out racing with Sonic and friends
Then [[Sonic & Sega All-Stars Racing with Banjo-Kazooie|in 2010]], Banjo got word of a racing tournament of some sort. He and Kazooie fixed up the 'Bolt Bucket' and went out racing with Sonic and friends.


== Gallery ==
== Gallery ==
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== Voice actor==
== Voice actor==
Banjo is voiced by Tom Adventure in the Banjo-Kazooie games. His original voice is Kenny Baker in Diddy Kong Racing.
Banjo is voiced by Tom Adventure in the [[Banjo-Kazooie series|Banjo-Kazooie games]]. His original voice is Kenny Baker in ''[[Diddy Kong Racing]]''.


== Also see ==
*[[Diddy Kong Racing]]




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