Difference between revisions of "Gruntilda"

54 bytes added ,  01:00, January 29, 2010
bkwikia>Tycerius
Line 16: Line 16:
Despite her comical nature and stupidity, Gruntilda proved herself to be Banjo and Kazooie's strongest enemy when first faced. She spends most of the fight riding her broomstick. During the first phase, she flies down fast and tries to impale Banjo and Kazooie with the teeth on her broom. Her broom starts to slow down after a few passes, leaving her vulnerable to the [[Rat-a-Tat Rap]]. After every successful attack from the player, Gruntilda will use an easily dodged fireball.
Despite her comical nature and stupidity, Gruntilda proved herself to be Banjo and Kazooie's strongest enemy when first faced. She spends most of the fight riding her broomstick. During the first phase, she flies down fast and tries to impale Banjo and Kazooie with the teeth on her broom. Her broom starts to slow down after a few passes, leaving her vulnerable to the [[Rat-a-Tat Rap]]. After every successful attack from the player, Gruntilda will use an easily dodged fireball.


After taking enough damage, she starts to hover in place and throw fireballs. In a rare moment, she displays some intelligence when doing this, because if the player tries to run away from the fireballs before she fires, Gruntilda will throw them into the player's path. After throwing four, she will take a short breather, leaving her open to [[eggs]].  
After taking enough damage, she starts to hover in place and throw fireballs. In a rare moment, she displays some intelligence when doing this, because if the player tries to run away from the fireballs before she fires, Gruntilda will throw them into the player's path. After throwing four, she will take a short breather, leaving her open to [[eggs]].


After repeating the process four times, Gruntilda flies high into the air to avoid being shot at, but [[Bottles]] fortunately creates a flight pad to use. You can hit Gruntilda anytime with the [[Beak Bomb]], but it's best to attack her when she's not moving. Try not to attack her from above.  
After repeating the process four times, Gruntilda flies high into the air to avoid being shot at, but [[Bottles]] fortunately creates a flight pad to use. You can hit Gruntilda anytime with the [[Beak Bomb]], but it's best to attack her when she's not moving. Try not to attack her from above, otherwise you risk falling off the tower to your doom..


After taking another four hits, Gruntilda will create a force field around that Banjo and Kazooie can't break through. At this point the [[Jinjo]]s realize the two of the them need their help and intervene by creating four statues around the area. After a number of eggs are shot into the statues, a Jinjo will fly away like a missile and hit through Gruntilda's barrier. The witch, however, doesn't remain idle during this and will continue to attack with fireballs. While Banjo and Kazooie can't move the statues, they won't provide any cover as Gruntilda's attacks fly through them.
After taking another four hits, Gruntilda will create a force field around that Banjo and Kazooie can't break through. At this point the [[Jinjo]]s realize the two of the them need their help and intervene by creating four statues around the area. After a number of eggs are shot into the statues, a Jinjo will fly away like a missile and hit through Gruntilda's barrier. The witch, however, doesn't remain idle during this and will continue to attack with fireballs. While Banjo and Kazooie can't move the statues, they won't provide any cover as Gruntilda's attacks fly through them.
Anonymous user