Difference between revisions of "Gruntilda"

363 bytes added ,  02:33, February 25, 2010
She was waiting for the machine to charge up and the manual specically states she's not stupid.
(She was waiting for the machine to charge up and the manual specically states she's not stupid.)
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==Personality==
==Personality==
Like the rest of the characters in the series, Gruntilda has a very comical personality and often breaks the [[4th wall]]. She isn't very smart. In ''[[Banjo-Kazooie]]'', after kidnapping [[Tooty]], she won't activate her machine unless the player gets a game over for no explained reason. She also lets Banjo and Kazooie actually have a chance in her [[Grunty's Furnace Fun]] game as opposed to just immediately activating a trap in the game that will kill them. However, even though she's extremely comical, she is none the less very evil. Aside from the plan she had to take Tooty's beauty away in the first game, her evil nature is also shown with how she abuses her minions throughout the game, and everyone else.


In the first game, Gruntilda had a fairly typical witch personality with her goal of being the best looking and trying to stop Banjo and Kazooie from interfering with her evil plans.
Like the rest of the characters in the series, Gruntilda has a very comical personality and often breaks the [[4th wall]]. While possessing intellect and a sarcastic wit, Gruntilds is very arrogant and overconfident, never expecting Banjo and Kazooie to overcome all the trials and challenges placed before them. However, even though she's extremely comical, she is none the less very evil. Aside from the plan she had to take Tooty's beauty away in the first game, her evil nature is also shown with how she abuses her minions throughout the game. In the first game, Gruntilda had a fairly typical witch personality with her goal of being the best looking and trying to stop Banjo and Kazooie from interfering with her evil plans. She is shown to be responsible for numerous misfortunes of countless lands she has seized control of and spread much chaos and suffering with her army of monsters.


During the second game, Gruntilda is overall more evil, though she is still just as comical. She is forced to stop rhyming (because her sisters won't help her get her body back if she doesn't stop), and she actually tries to kill someone. Her aim is also more fiendish, in that she wanted to use B.O.B. to suck the life from all of Isle O' Hags to restore her body. Finally, she didn't have any problem with crushing her sisters (this could also be partially because rhyming is Gruntilda's thing), Mingella and Blobbelda, when they lost at her Tower of Tragedy game. Because of Banjo and Kazooie foiling her plans and burying her under a rock, she holds a strong grudge against them. Despite that, she takes them just as lightly as she did in the first game. Her lack of intelligence is also seen in her Tower of Tragedy game where she doesn't think of dropping the weight over Banjo and Kazooie when the game doesn't go the way she expected (Though, considering the fact that their weight fell down just as they were about to leave, narrowly missing them, as well as the fact that the podium she escaped in also controls the weights, she most likely was trying to crush them.). It is shown she is rather sensitive about her last name.
In Banjo-Kazooie: Grunty's Revenge, her rise to power prior to Banjo-Kazooie is explained and is shown to display a considerable more evil and intelligent demeanor. Her plans include abducting Kazooie and going back in time to alter history to erase her defeat and gain control of the island. The game shows that prior to Banjo-Kazooie, Gruntilda abducted the jinjos, seized control of their home to construct her lair, enslaved others, and stole the Jiggies from Master Jiggywiggy to excert her control over the lands she took over. She attempts to round up all bears and birds and eradicate them entirely to insure Banjo and Kazooie never exist in order to change history to her never being defeated and her rise to power remaining unopposed.


In ''[[Banjo-Kazooie: Nuts & Bolts]]'', she displays some form of intelligence because she built the Gruntbots and the vehicles she built.
During the second game, Gruntilda is overall more evil, though she is still just as comical. She is forced to stop rhyming (because her sisters won't help her get her body back if she doesn't stop), and actually murders several characters, including an entire family of ten jinjos and her own two sisters. Her aim is also more fiendish, in that she wanted to use B.O.B. to suck the life from all of Isle O' Hags to restore her body. Finally, she didn't have any problem with crushing her sisters (this could also be partially because rhyming is Gruntilda's thing), Mingella and Blobbelda, when they lost at her Tower of Tragedy game. ecause of Banjo and Kazooie foiling her plans and burying her under a rock, she holds a strong grudge against them. Despite that, she takes them just as lightly as she did in the first game, leading to yet another defeat.
 
In ''[[Banjo-Kazooie: Nuts & Bolts]]'', she displays a high level of intelligence because she built the Gruntbots and the vehicles she uses.


==See also==
==See also==
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