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{{Cleanup|Wikia | {{Cleanup|Wikia}} | ||
{{Infobox world | {{Infobox world | ||
|image = [[File:Glitter Gulch Mine. | |image = [[File:Glitter Gulch Mine B-T.jpg|250px]] | ||
|game = ''[[Banjo-Tooie]]'' | |game = ''[[Banjo-Tooie]]'' | ||
|theme = Mines | |theme = Mines | ||
|jiggies = 4 | |jiggies = 4 | ||
|transformation = [[Detonator Banjo|Detonator]] | |transformation = [[Detonator Banjo|Detonator]] | ||
}} | }} | ||
'''Glitter Gulch Mine''' is the second world | '''Glitter Gulch Mine''' is the second world in ''[[Banjo-Tooie]]''. Entered through an old mine shaft in the [[Plateau]], it is a large underground cavern filled with mountains of colorful, glittering gems and wondrous rock formations (many of these are known as [[Glitter]] ). The cavern was turned into an ore mine and filled with an intricate system of mine tracks. The mine was long since abandoned though, leaving behind only [[Canary Mary]], [[Bullion Bill]], and many [[Billy Bob]]s. | ||
== | Down even deeper, beneath the actual mines, is a complex network of tunnels known as the [[Ordnance Storage Challenge|Ordinance Storage]]. Small, dingy, wooden shacks (such as the [[Power Hut]], [[Crushing Shed]], and [[Prospector's Hut]]) are littered all throughout the mine. Parts of the mine (especially underground) are very dark and require the use of generators to power up the lights. This level was to be featured in ''[[Banjo-Kazooie]]'' but was not finished in time, so it appeared in ''[[Banjo-Tooie]]''. | ||
Other notable landmarks include the [[Gloomy Caverns]], fungi-ridden caverns with small prison cells, and Bullion Bill's shack. Streams of water constantly flow through the mines, and most likely come from the [[Waterfall Cavern]]. | |||
==Points of interest== | |||
*[[Waterfall Cavern]] | *[[Waterfall Cavern]] | ||
*[[Generator Cavern]] | *[[Generator Cavern]] | ||
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*[[Crushing Shed]] | *[[Crushing Shed]] | ||
*[[Gloomy Caverns]] | *[[Gloomy Caverns]] | ||
*[[ | *[[Ordinance Storage]] | ||
*[[Water Storage]] | *[[Water Storage]] | ||
*[[Train Station]] | *[[Train Station]] | ||
*[[Prospector's Hut]] | *[[Prospector's Hut]] | ||
*Waterfall Pond | |||
*Train Rails | |||
*[[Chuffy]] | |||
*[[Fuel Depot]] | *[[Fuel Depot]] | ||
*Ore Mountains | |||
==Abilities== | ==Abilities== | ||
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===[[Jiggy|Jiggies]]=== | ===[[Jiggy|Jiggies]]=== | ||
#'''Reuniting Dilberta and Bullion Bill:''' [[Dilberta]] is trapped in [[Mayahem Temple]]'s [[Prison Compound]]. [[Stony Banjo]] must talk to the [[Stony]] in the Prison Compound to learn the sequence of the nearby switches needed to unlock the door to Dilberta's cell (it varies in every game file). After entering the cell and breaking the large rock connecting back to Glitter Gulch Mine using [[Bill Drill]], she will return to [[Bullion Bill]] and, by going through the tunnel to Bill's hut, the decrepit old fox rewards the bear and bird with a Jiggy. | #'''Reuniting Dilberta and Bullion Bill:''' [[Dilberta]] is trapped in [[Mayahem Temple]]'s [[Prison Compound]]. [[Stony Banjo]] must talk to the [[Stony]] in the Prison Compound to learn the sequence of the nearby switches needed to unlock the door to Dilberta's cell (it varies in every game file). After entering the cell and breaking the large rock connecting back to Glitter Gulch Mine using [[Bill Drill]], she will return to [[Bullion Bill]] and, by going through the tunnel to Bill's hut, the decrepit old fox rewards the bear and bird with a Jiggy. | ||
#'''Ordnance Storage:''' Bullion Bill gives the bear and bird a Jiggy for completing the [[Ordnance Storage Challenge]], in which they must used the [[Beak Bayonet]] (located in the room right outside the | #'''Ordnance Storage:''' Bullion Bill gives the bear and bird a Jiggy for completing the [[Ordnance Storage Challenge]], in which they must used the [[Beak Bayonet]] (located in the room right outside the Ordinance Storage) to defuse sticks of TNT before they explode. This is considered the hardest Jiggy to get in Glitter Gulch Mine due to the time restraint. | ||
#'''Crushing Shed:''' [[Mumbo Jumbo]] must [[levitate]] the boulder with the Jiggy emblem on it into the shed once Banjo and Kazooie have activated the grinder inside it. The Jiggy boulder will be crushed, but the Jiggy will break into three pieces and land outside the shed. Mumbo can then pick up the pieces, which, once collected, form into a full Jiggy. | #'''Crushing Shed:''' [[Mumbo Jumbo]] must [[levitate]] the boulder with the Jiggy emblem on it into the shed once Banjo and Kazooie have activated the grinder inside it. The Jiggy boulder will be crushed, but the Jiggy will break into three pieces and land outside the shed. Mumbo can then pick up the pieces, which, once collected, form into a full Jiggy. | ||
#'''Defeating Old King Coal:''' Before Banjo and Kazooie can fight [[Old King Coal]], the boss of Glitter Gulch Mine, [[Chuffy]] must be restored by Mumbo's levitate magic. After the train is back on its tracks, the duo can enter the train's boiler to fight Old King Coal for his Jiggy. | #'''Defeating Old King Coal:''' Before Banjo and Kazooie can fight [[Old King Coal]], the boss of Glitter Gulch Mine, [[Chuffy]] must be restored by Mumbo's levitate magic. After the train is back on its tracks, the duo can enter the train's boiler to fight Old King Coal for his Jiggy. | ||
#'''Navigating Generator Room:''' The [[Generator Cavern]] is located in the depths of Glitter Gulch Mine, which is powered by generators, which, in turn, are powered by [[Fire | #'''Navigating Generator Room:''' The [[Generator Cavern]] is located in the depths of Glitter Gulch Mine, which is powered by generators, which, in turn, are powered by [[Fire Eggs]]. Banjo and Kazooie must make their way across the winding passageway while simultaneously power up each generator to make it to the end of the cavern where the Jiggy lies. The catch is that the generators don't stay active forever; they break down and shut off after a few seconds. | ||
#'''Braving the Power Shed:''' The [[Power Hut Basement]] holds a Jiggy; however, it is dark and requires Banjo and Kazooie to [[Split-up|split up]]. Banjo must climb to the Power Shed's attic and turn the lights on below, while Kazooie must cross the narrow and dangerous platforms leading to the Jiggy. Another method is the use of [[Fire | #'''Braving the Power Shed:''' The [[Power Hut Basement]] holds a Jiggy; however, it is dark and requires Banjo and Kazooie to [[Split-up|split up]]. Banjo must climb to the Power Shed's attic and turn the lights on below, while Kazooie must cross the narrow and dangerous platforms leading to the Jiggy. Another method is the use of [[Fire Eggs]] to light the dark path. | ||
#'''Waterfall Cavern:''' A Jiggy is located just in front of the grand waterfall in the [[Waterfall Cavern]]. | #'''Waterfall Cavern:''' A Jiggy is located just in front of the grand waterfall in the [[Waterfall Cavern]]. | ||
#'''Underground Pipe Maze:''' There is a series of submerged pipes in a room beside the Waterfall Cavern. If [[Banjo]] and [[Kazooie]] can correctly navigate through the maze, they will emerge in a dark room, where only a Jiggy (and three [[Billy Bob]]s) are visible. | #'''Underground Pipe Maze:''' There is a series of submerged pipes in a room beside the Waterfall Cavern. If [[Banjo]] and [[Kazooie]] can correctly navigate through the maze, they will emerge in a dark room, where only a Jiggy (and three [[Billy Bob]]s) are visible. | ||
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===[[Extra Honeycomb]]s=== | ===[[Extra Honeycomb]]s=== | ||
*Beneath a boulder inside the Toxic Gas Cave. | *Beneath a boulder inside the Toxic Gas Cave. | ||
*Inside the Train Station, inside a crate with the [[ | *Inside the Train Station, inside a crate with the [[Rareware]] symbol on the side. | ||
*Beneath the boulder outside of the [[Prospector's Hut]]. | *Beneath the boulder outside of the [[Prospector's Hut]]. | ||
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===Treble Clef=== | ===Treble Clef=== | ||
In the muddy waters of the Water Storage Room, | In the muddy waters of the Water Storage Room, acessable through the waterfall Cavern or a part of the main area. | ||
==Minigames/Shootouts== | ==Minigames/Shootouts== | ||
*[[Ordnance Storage Challenge]] | *[[Ordnance Storage Challenge|Ordinance Storage Challenge]] | ||
*Canary Mary's Minecart Races | *Canary Mary's Minecart Races | ||
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==''Banjo-Kazooie: Nuts & Bolts''== | ==''Banjo-Kazooie: Nuts & Bolts''== | ||
{{Quote|Banjo-Tooie's second world, originally planned for the first game. Home to Canary Mary, whose races became button-based when all that analog-stick rotating began to scorch players' palms.|Banjoland description}} | {{Quote|Banjo-Tooie's second world, originally planned for the first game. Home to Canary Mary, whose races became button-based when all that analog-stick rotating began to scorch players' palms.|Banjoland description}} | ||
A part of Glitter Gulch Mine, specifically the pile of crystals near the beginning, makes an appearance in [[Banjoland]] of ''[[Banjo-Kazooie: Nuts & Bolts]]''. They are under a glass case, and various mine cart rails are held up by poles, the top pole in the center being especially unstable. According to the description, the | A part of Glitter Gulch Mine, specifically the pile of crystals near the beginning, makes an appearance in [[Banjoland]] of ''[[Banjo-Kazooie: Nuts & Bolts]]''. They are under a glass case, and various mine cart rails are held up by poles, the top pole in the center being especially unstable. According to the description, the game was originally planned for ''[[Banjo-Kazooie]]''. | ||
==Names in other languages== | |||
== | |||
{{Foreign names | {{Foreign names | ||
|Spa = Mina del Barranco Brillante | |Spa = Mina del Barranco Brillante | ||
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|Fra = Mine miroitante | |Fra = Mine miroitante | ||
|FraM = Glassy Mine | |FraM = Glassy Mine | ||
|Ger = Klunkerkluft-Mine <br>Glitzerschlucht-Mine ('' | |Ger = Klunkerkluft-Mine <br>Glitzerschlucht-Mine (''N&B'') | ||
|GerM = Sparkler Gap Mine <br>Glitter Gulch Mine | |GerM = Sparkler Gap Mine <br>Glitter Gulch Mine | ||
|Ita = Miniera Rio Dorato | |Ita = Miniera Rio Dorato | ||
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==Trivia== | ==Trivia== | ||
*Glitter Gulch Mine, along with [[Cauldron Keep]], is one of only two worlds in ''Banjo-Tooie'' to not have [[Snapdragon]]s. | |||
*A "gulch" is a "V" shaped valley formed by erosion, typically formed by a river. The river at the bottom of the mine clearly is unlike real-life gulches, prompting where the gulch in Glitter Gulch Mine is. | *A "gulch" is a "V" shaped valley formed by erosion, typically formed by a river. The river at the bottom of the mine clearly is unlike real-life gulches, prompting where the gulch in Glitter Gulch Mine is. | ||
*Glitter Gulch Mine | *Bullion Bill states that "...TNT sticks are threatening my mine..." implying that Bill owns Glitter Gulch Mine. | ||
*During planning documents for the first game, the heaps of gems were only heaps of coal, and Mumbo's Skull occupied where Wumba's Wigwam was going to be, and a Whack-a-mole-based minigame were to occupy the area in the big waterfall cavern where one path leads you to the ice side of [[Hailfire Peaks]]. | |||
{{BT}} | {{BT}} | ||