Rusty Bucket Bay

Unfortunately, Banjo and Kazooie have not escaped murky waters just yet. Now this time, Banjo and Kazooie have to explore The Rusty Bucket before they can move on to Click Clock Wood. Rusty Bucket Bay is the eighth world accessed from Gruntilda's Lair in Banjo-Kazooie. This world features oily water that one can only spend a very limited amount of time in, or they will run out of air very rapidly.

Points of Interest

 * The Rusty Bucket
 * Engine Room
 * Captain's Cabin
 * Shipmate's Quarters
 * The Ship's Kitchen
 * Cargo Hold
 * Anchor Hold
 * Map Room
 * The Warehouses
 * Cargo Cranes
 * Toxic Waste Pool
 * Three blue Cargo Containers
 * Storage Sheds
 * Snacker's Pool
 * The Egg Toll
 * Jinjo Prison

Jiggies

 * 1) Inside the warehouse to the left of the exit pad.
 * 2) Rescue Snorkel from under the ship's anchor by following the chain up to a room inside the ship where the anchor switch can be found.
 * 3) On top of one of the smokestacks.
 * 4) Hit the switch on one of the cranes to lift the cage off the deck of the ship, then climb the crane and board the ship to snag the Jiggy before time runs out.
 * 5) Enter the code "312-111" on the whistle switches towards the bow of the boat.
 * 6) Inside the captain's quarters. Break open of the portholes on the deck of the ship to enter then break open the closet and defeat the enemy inside.
 * 7) On a platform at the far side of the engine room.
 * 8) Just behind the ship's propellers. Hit both propeller switches in the engine room to stop them from spinning and reach the Jiggy before the time runs out. Dubbed the hardest Jiggy in the game due to the time limit, the need to navigate through the engine room and the poisonous water.
 * 9) Defeat Boss Boom Box inside the ship's hold.
 * 10) Find all 5 Jinjos.

Jinjos

 *  Blue  - Inside the second teal storage container at the rim of the bay.
 * Green  - On a floating barrel in the toxic green pool.
 * Orange  - in the corner of the level behind the ship. Fire eggs in the Egg Toll.
 *  Purple  - In a large alcove underwater, under the grate that the Beehive sits upon just to the right of the exit pad.
 * Yellow  - On a buoy with a yellow Jinjo flag on it in the small fenced area where Snacker swims.

Extra Honeycombs

 * In the boathouse which can be accessed by a hole in the wall in Snacker's fenced pool. Activate the Extra Honeycomb switch inside and use the Flight Pad to reach it.
 * In a small hexagonal window at the bottom of the tunnel which leads to the engine room.

Witch Switch

 * On top of a tower near the stern (or back) of The Rusty Bucket. A Jiggy appears in the room prior to the entrance to this world. The water must be raised to reach it.

Mumbo Tokens

 * There is a Mumbo Token by the Green Jinjo in the toxic green pool.
 * Inside of the oven in the kitchen room (BUT BE WARNED, you will be burnt upon entering the oven!)
 * In front of the bridge by the "2" egg toll (fire 6 eggs in the toll).
 * Two tokens in the Engine Room (stop the engines before you get them!).
 * In a boat to the side of the Rusty Bucket.
 * Inside the room with the 4 beds on the bed with the seaman grublin

Extra Lives

 * Destroy all of the Boom Boxes in one of the teal storage containers.
 * Go in the Engine Room and go by the window (the one by the room with the switch).

Stop 'n' Swop

 *  Red Mystery Egg  - Once you enter the proper code, the Red Mystery Egg is found on the bed in the Captain's Cabin.

Characters

 * Snorkel

Enemies

 * Seaman Grublin
 * Chump
 * Grille Chompa
 * Beehive
 * Boom Box
 * Floatsam
 * Grimlet
 * Snacker
 * Boss Boom Box (Boss)

ActuaTrivia

 * In order to reach the jigsaw puzzle for Rusty Bucket Bay, Banjo and Kazooie must first flood the room containing the entrance. In order to open the level without flooding the room (though it is required to reach Click Clock Wood), the player must enter one of several risky cheat codes. You can enter the code: WHY NOT TAKE A TRIP INSIDE GRUNTYS RUSTY SHIP to unlock the level early, but you still must raise the water level one (via crypt) in order to reach it. Don't use too many codes, or you'll face Grunty's Code Vengeance. However, after raising the water level once, it is possible to return to the room with the Mad Monster Mansion puzzle, and then Rat-a-Tat Rap the now accessible grille. As you walk through the hallway, the music will start to change to the Rusty Bucket Bay music of the lair... you'll eventually come to the beehive and the grate with the puzzle will be to your left.
 * Rumor suggests that Captain Blackeye captains the Rusty Bucket, but it is more likely he would captain a traditional pirate ship as per his original role.
 * On the promotional video given to Nintendo Power subscribers prior to the game's release, narrator Jon Lovitz states that the name of the ship is the H.M.S. Gruntilda. This was either misinformation or an affectionate pseudonym, as the name Rusty Bucket can be seen on the stern of the ship in both Banjo-Kazooie and Banjo-Kazooie: Nuts & Bolts (though the ship in Banjoland is only a model).
 * Beneath the Rusty Bucket's name on the stern is the name of the city Twycross, England where Rare live.
 * In Banjo-Kazooie Nuts and Bolts, you can see the Rusty Bucket floating across the ocean in Showdown Town. Not forgetting to mention it also appears in Banjoland as an exhibit.
 * Rusty Bucket Bay is commonly cited by players as the most complex, frustrating and unenjoyable level in Banjo-Kazooie, even more so then Click Clock Wood which is arguably more difficult. This is certainly not untrue and can be backed-up by the many annoyances players encounter, such as tough enemies, the hazardous water, the engine room, the difficult fight against Boss Boom Box, and especially the difficult challenge of finding most collectibles throughout the level. Despite its challenges, Rusty Bucket Bay, to some, remains a very fun and exciting level.
 * It is possible that part of the "312-111" code is heard in the Rusty Bucket Bay background music.