Rusty Bucket Bay

Unfortunately, Banjo has not escaped murky waters yet. Now, this time, Banjo and Kazooie have to explore a giant cargo ship before they can head on to the ninth and final world. Rusty Bucket Bay is the eighth world accessed from Gruntilda's Lair in Banjo-Kazooie.

Points of Interest

 * Engine Room - Possibly the single most memorable room in the game, its sheer level of difficulty has lead to many angry screaming fits, broken controllers and damaged walls. Retardation may occur, you might as well quit the game here

Jiggies

 * 1) Inside the warehouse to the right of the exit pad.
 * 2) Rescue Snorkel from under the ship's anchor by following the chain up to a room inside the ship where the anchor switch can be found.
 * 3) On top of one of the smokestacks.
 * 4) Hit the switch on one of the cranes to lift the cage off the deck of the ship, then climb the crane and board the ship to snag the Jiggy before time runs out.
 * 5) Enter the code "312-111" on the whistle switches towards the bow of the boat.
 * 6) Inside the captain's quarters. Break open of the portholes on the deck of the ship to enter.
 * 7) On a platform at the far side of the engine room.
 * 8) Just behind the ship's propellers. Hit both propeller switches in the engine room to stop them from spinning and reach the Jiggy before the time runs out. Dubbed the hardest Jiggy in the game due to the time limit, the need to navagate through the engine room, and the poisonous water.
 * 9) Defeat Boss Boom Box inside the ship's hold.
 * 10) Find all 5 Jinjos.

Jinjos

 *  Blue  - Inside one the second teal storage container at the rim of the bay.
 *  Pink  - In a large alcove underwater, under the grate that the Beehive sits upon just to the right of the exit pad.
 *  Green  - On a floating barrel in the toxic green pool.
 *  Orange  - All the way at the other side of the bay's perimeter past the Grille Compas.
 *  Yellow  - On a buoy with a bell in the small fenced area where Snacker swims.

Extra Honeycombs

 * In the flooded warehouse which can be accessed by a hole in the wall in Snacker's fenced pool. Activate the Extra Honeycomb switch inside and use the Flight Pad to reach it.
 * In a small window at the bottom of the tunnel which leads to the engine room.

Witch Switch
On top of a tower near the stern (or back).

Minigames

 * The Cargo Boat Puzzle

Characters

 * Snorkel

Enemies

 * Seaman Grublin
 * Boom Box
 * Floatsam
 * Grimlet
 * Snacker
 * Boss Boom Box (Boss)