Weldar

"D'oh! I must remember to bring my glasses. Well, I'm out now, so I might as well go to work on you!"

- Weldar

Weldar, subtitled "Visually-Impaired Welding Torch", is a welding torch who works in Grunty Industries. His name comes from the word "weld".

Banjo-Tooie
In Banjo-Tooie, Weldar is found in the Repair Depot of the basement in Grunty Industries. Once Banjo and Kazooie enter the room he is in, Weldar appears dragging his own body with some difficulty (as noted by the bear) to the center of the room through a large metal door. He then gets up and informs the duo that, in the worker's guidelines of the factory, it is stated that bears are not allowed in the building. Banjo takes advantage of the state of Weldar's vision to convince him that he is not actually a bear, but despite that, both still end up fighting as the welding torch already had gone through the trouble of carrying himself to the arena.

Weldar starts the fight by shooting blue fire balls at the duo. This is an easily-avoidable attack, as simply keep moving is enough to not be hit. After enough have been fired, he will put his head in the floor and attempt to suck the two using his mouth as a vacuum. To damage him during this attack, Kazooie must shoot either a Fire Egg, a Grenade Egg or a Clockwork Kazooie Egg into the boss. This will cause one of the six red metal plates to break off his body. After that, he will summon Washups, Boltoids and Nuttas at the bear and bird, three enemies that can be quickly defeated. After the trio is dispatched of, Weldar will once again try to inhale the pair, giving another chance for them to attack. After being damaged again, he will jump into the air and fall down, trying to crush Banjo with his weight. After landing, he will start to hop around the room chasing the bear, and attempt to inhale them once again afterwards.

Once Weldar has been hit three times, he will turn on the emergency switch, activating electric cables in the floor that deal damage to the duo when touched. After that, he will go back to shooting fire balls at the duo and the attacks repeat themselves until all six metal plates are knocked off his body. Once that happens, he says that it "looks like [his] welding days are over" and proceeds to explode into various pieces, with his head hitting an electric box and consequently causing the fan in the Air Conditioning Plant to stop, allowing the Jiggy behind it to be obtained. As a reward for defeating him, Weldar summons a Shock Spring Pad to allow the two to exit the room, also telling them about his stashed jigsaw piece behind the aforementioned fan.

After this battle, Weldar's severed head can be interacted with in the depot can be interacted with. There, he mentions things such as how his "poor eyesight is the least of [his] problems now" or how he is in "rather a lot of pain", even asking if the bear and bird know "any good repairmen".

Banjo-Kazooie: Nuts & Bolts
"Mumbo find Weldar in skip and make him into flamethrower. Hold button to make things go toasty."

- Mumbo Jumbo

In Banjo-Kazooie: Nuts & Bolts, a vehicle part called Weldar's Breath can be acquired. Mumbo Jumbo says that he "found Weldar in skip" and turned him into a flamethrower. It is a very powerful, causing high ammounts of damage to its targets, but also consumes large quantities of ammo. Only two of this weapon can be obtained throughout the game.

Physical appearance
Weldar is a large, metallic welding torch with a cylindrical base with 6 red metal plates and yellow pipes with two gauges surrounding him. His head is located at the end of his hose, having two eyes (one being smaller than the other) and a mouth with sharp teeth.

In Banjo-Kazooie: Nuts & Bolts, Weldar's Breath shares some similarities with Weldar's original form, having a neck-like hose and similarly-shaped head. The main differences are how his body is much smaller, his eyes are now two gauges and he is mostly red rather than black and gold (although its color can be changed in Mumbo's Motors).

Personality
Weldar appears to be strict about the worker's guidelines, getting angry when a bear enters the factory due to the fact it's against it. One of his most prominent traits is his bad eyesight (even mentioning he forgot to bring his glasses before his battle), often causing him to miss attacks or have trouble finding things (such as his emergency switch).

Quotes

 * "Ahem. I believe it states quite clearly in the worker's guidelines that bears are not to be let into the building."
 * "Well, you're a bear, aren't you?"
 * "D'oh! I must remember to bring my glasses. Well, I'm out now, so I might as well go to work on you!"
 * "Are you a bear?"
 * "Time to turn up the power dial, I think..."
 * "You'll have to come closer - I can't see to hit you!"
 * "Uggmmff! Please refrain from doing that — I'm full of flammable gas!"
 * "How about a few nuts 'n' bolts?"
 * "Don't make me come after you!"
 * "Perhaps if I used my weight a little more..."
 * "This isn't going as planned... Where's my emergency switch located? That's better! Now let's see how nimble you are!"
 * "Oh well, looks like my welding days are over..."
 * "Groan...I appear to be quite badly injured..."
 * "Sigh. I can let you have this..."
 * "You may use it to get back out. I stashed my Jiggy behind the giant fan for safekeeping, but there's nothing to stop you from reaching it now...Doh! When will I learn to keep my big mouth shut?"
 * "Look what you've done to me! I'm in rather a lot of pain!﻿"

Trivia

 * Despite being referred to as a welding torch, he resembles more closely a blow torch.
 * In the Spanish version of Banjo-Tooie, he is in fact referred to as a blow torch.
 * It is likely that the fact Weldar is visually-impaired has to do with how he needs to look at his own flames very often without proper protection.
 * This may also have something to do with him having snake-like qualities and most snakes not being able to see well.
 * In Banjo-Tooie, if Weldar lands on a Clockwork Kazooie after the attack where he leaps into the air and falls into the ground, the game crashes.