Banjo-Tooie (Xbox Live Arcade)

Banjo-Tooie (Xbox Live Arcade) is a port of the original N64 version of Banjo-Tooie for the Xbox 360's LIVE Arcade. It became available for download on April 29, 2009. In the original statement confirming its release, Rare called the port a "note-perfect migration", as the game was relatively unchanged from the original apart from the addition of the long-awaited Stop 'n' Swop, a feature which is fully implemented in the game and offers connectivity between this version of Banjo-Tooie and its predecessor's Xbox Live Arcade port.

Minor Problems/Glitches
While the game seems to run as smoothly as the Nintendo 64 version of Banjo-Tooie, with the console change there has been noted a problem with Jamjars' speech. Jamjars speaks in rhyming couplets which usually correspond words with the buttons on the controller. In situations where the Xbox 360 controller is different from the Nintendo 64 controller, there have been problems with the wording used as it no longer rhymes.

The words are usually problematic with Xbox 360 controller buttons such as, , or the triggers or bumpers as these buttons would be originally or  and.

Trivia

 * Like the XBLA version of Banjo-Kazooie, most references related to Nintendo were removed and/or replaced with Microsoft logos. For example, in the quiz question where Grunty asks who is on the Banjo-Tooie box, instead of a possible answer being "Banjo, Kazooie, and Donkey Kong", the answer is "Banjo, Kazooie, and a giant ape". The only reference not touched was the Donkey Kong Doll in Bottle's House. Another Nintendo reference that was taken out in the Grunty Industries level is the DK logo, which was replaced by the BK logo, that stands for "Banjo-Kazooie".
 * Instead of the signposts in Jiggywiggy's Temple, the pause menu has ten "Jiggy Tips" for each world.