Banjo-Tooie (Xbox Live Arcade)

Banjo-Tooie is a port of the game of the same name for the Xbox 360 as part of Xbox Live Arcade, a digital video game download service. It was published by Microsoft in 2009 and, much like Banjo-Kazooie's Xbox Live Arcade port, made multiple minor changes to both the game's graphics and gameplay, as well as adding some extra content through Stop 'n' Swop. This version was later included in Rare Replay and Xbox Cloud Gaming (Project xCloud) service.

New Features

 * The main menu has received many added features:
 * A portal to rewatch cutscenes
 * A mode to fight previously defeated bosses.
 * A viewable tutorial.
 * The ability to replay completed mini-games.
 * The volume and sound effects can be adjusted.
 * The empty save files still have pictures of characters. These portraits also have the Stop 'n' Swop II logo at the corner.
 * The pause menu has also received some changes:
 * "Leaderboard and Achievements" has been introduced.
 * "View Totals" has been introduced.
 * "Jiggy Tips" has been introduced, which repladces the signposts in Jiggywiggy's Temple.
 * Stop 'n' Swop, a feature originally scrapped in the original game, is now fully functional and works with both the Xbox Live Arcade port of Banjo-Kazooie and Banjo-Kazooie: Nuts & Bolts. Stop 'n' Swop II, a new feature, has also been implemented.

Gameplay

 * Most glitches from the original version have been fixed.
 * Klungo's potions are no longer random, with him always using the red potion in the first battle, the green potion in the second battle and the blue potion in the third battle.
 * Gruntilda has some new questions in the Tower of Tragedy Quiz, as well as few old ones changed.

Presentaition

 * The game is now compatible with High Definition resolutions and a higher frame rate, up to 1080p, 60 frames per second.
 * The textures have been redone to be a much higher fidelity.
 * Almost all instances os frame rate drops and lag have been removed.
 * This causes issues with the audio in cutscenes and other moments being out of synch with the visuals, as the original music and sound effects were coregraphed with the original game's lag in mind.
 * Some music is modified, for example Witchyworld's music has some instruments play at a different pitch and a wave effect in the song is removed.
 * All Nintendo references have been removed or replaced.
 * The dialogue is in a different font, Andy Bold, instead of Comicrazy.
 * Humba Wumba, after transforming Kazooie into a dragon, mentions L.O.G.'s Lost Challenges.