Flight

Flight can be described as the state in which Kazooie is moving through the air without the limitation of gravity. Flying is extremely useful: as long as there is a Flight Pad from which to take off, Kazooie (and Banjo if he's attached to her) can reach any visible platform pretty quickly, as well as cross a world just as fast.

Flying may take some practice. Once in the air, the is used to steer left and right, as well as dive (by pressing down) and slow down to land (by pressing up). Pressing gains altitude at the cost of a Red Feather; Kazooie can still fly without Red Feathers, but will be unable to gain altitude. Pressing fires the Beak Bomb (a missle-like attack that also uses a Red Feather) while pressing  uses the Beak Buster (as could be expected). Holding allows sharper turning.

In Banjo-Tooie, Kazooie learns how to shoot eggs while in flight with and. Other than this small change, flying remains virtually identical and every bit as useful as in Banjo-Kazooie.