Jolly Roger's Lagoon

Found on the Cliffside of the Isle o' Hags, Jolly Roger's Lagoon, the fourth world, is what at first appears to be a very small world, with a quaint, little village containing a bar and a shop in front of Banjo and Kazooie from the entrance and little else. However, with a little help from Mumbo, it is discovered that the bulk of this world lies hidden under the sea, unfolding into a glorious and treacherous vista.

Points of Interest

 * Jolly's
 * Atlantis
 * Sunken Ship
 * Smuggler's Cavern
 * D. Jones' Locker

Moves Learned

 * Wing Whack
 * Sub-Aqua Egg Aiming
 * Talon Torpedo

Jiggies

 * 1) Defeat Lord Woo Fak Fak in Davy Jones's Locker: In the depths of the deep blue sea, there is a place where pirates go to die, known only as Davy Jones' Locker. Surprisingly, it is an actual locker, which Banjo and Kazooie can enter! Inside, though, the gruesome, boil-covered Lord Woo Fak Fak--evil "Self-Important Anglerfish"--waits, ruling over the ocean. The pair must utilize Sub-Aqua Egg Aiming or the Submarine Banjo transformation to defeat him.
 * 2) Win the Mine Shooting game as Submarine Banjo: While Mumbo's Sunlight spell oxygenates the water of the Lagoon, his magic cannot change the problems of deep sea pressure. Only Submarine Banjo can enter the deepest part of the water and play Gruntilda's Mine Shooting Game to win her Jiggy.
 * 3) Cough up 20 Doubloons for a Jiggy at Pawno's: Once you are on dry land, why not visit Pawno, the pawnbroker of the town? He has a beautiful Jiggy--circa Banjo-Kazooie--for sale! Pay him 20 Doubloons to buy it--Jiggy prices certainly have gone up in recent years.
 * 4) Hatch Tiptup's overdue son (Kazooie-exclusive): An old friend waits for you in Turtle View Cave--Tiptup! He is waiting for his son to come out of his egg...but he is many weeks overdue. Kazooie needs to use her Hatch skill to free the baby. To get there blast open a secret door at Mumbo's house. Unfortunately, he comes out "tipped up!" Use the Wing Whack to right the child and earn a Jiggy.
 * 5) Free Merry Maggie Malpass from the Big Fish: Jolly Roger, the proprietor of Jolly's Tavern and mayor of the town, needs help. His "partner" Merry Maggie Malpass vanished while riding one of Blubber's Waveracers. Banjo and Kazooie can find "her" in the mouth of the Big Fish, which is swimming around Big Fish Cavern. Once they shoot out the fish's teeth with Grenade Eggs, they can free the strange "woman" and earn a Jiggy from the very jolly Jolly.
 * 6) Save Chris P.'s Bacon: A mysterious temple can be found in Atlantis. To enter, Banjo and Kazooie must fire eggs at the urns held by mermaid statues in a certain order. This opens the Temple of the Fishes! Once inside, they meet Chris P. Bacon, who wants to use his Game Boy Camera to take pictures of the images on the walls. Unfortunately, some hungry fish want to take a bite of Chris. The pair must protect him from the chomping critters to earn his Jiggy prize.
 * 7) Clean and warm the piglets' pool: This Jiggy takes quite a bit of time and travel between worlds to collect. Two piglets want to swim in their pool, but the water is far too cold and polluted to take a dip. Banjo and Kazooie can enter the pipe to discover Grunty Industries and turn off the sewage pipe-but that still leaves the problem of temperature. Once the pair reaches Cloud Cuckooland, they can push George Ice Cube from his perch and into a scalding pit of water in Hailfire Peaks. They can then open a door in the pool and send water into the pool, fixing the problem and earning a Jiggy!
 * 8) Inside the Smugglers' Cavern: Smugglers are known for hiding mountains of treasure in their caverns. As it happens, there is a Smuggler's Cavern beneath Jolly's Tavern, and a certain golden, jigsaw-puzzle shaped treasure is there! The heroes can blow up a stock of TNT in the frog's spare room to open a passage to the Cavern. Kazooie must then Glide to pick up the prize.
 * 9) Inside a Seemee fish: There are several Seemee fish swimming around the lagoon, in various locations. One of them has a Jiggy stored in its transparent body. Use the Talon Torpedo to claim it.
 * 10) Get the UFO back up and running: The lagoon has many interesting sea features...but one of the structures actually came from the sky. It's a UFO, full of aliens! Banjo and Kazooie must go inside and use Ice Eggs to restore power to the aliens' ship and let it take off, freeing a Jiggy beneath the craft. This Jiggy must be earned in order to complete Hailfire Peaks.

Jinjos

 * In a chest in the Sunken Ship: In the Sunken Ship, just beyond Atlantis, there is a sunken treasure chest with an image of a Jinjo on it. Free this little fellow and get him out of the water before he drowns!
 * Main area, across the water in an alcove (1 Doubloon req.): Captain Blubber's wasteful ways have cost him all of his Doubloons. For just one, he will sell you his last possession--a pair of Turbo Trainers! Use these to rush across the Lagoon's surface and rescue a Jinjo. Although if the player is experienced, Banjo can just jump from the water and into the alcove.
 * In the Big Fish's belly: That mammoth fish that swallowed Merry Maggie also likes the taste of Jinjos--there's one in his stomach! Pull the little guy out before he gets digested!
 * High up the Seaweed Sanctum: In the mysterious Seaweed Sanctum, living Seaweed plants guard a prize-a Jinjo, on the upper levels of the building. Use the Shock Jump to save him from the aggressive agriculture.
 * In the rafters of Blubber's shop: Blubber may be poor, but at least he still has friends--the greatest treasure of all. In fact, one little friend--a Jinjo--is hanging out in the shop's rafters. Use the Shock Jump Spring pad behind the counter to free him. However, the player can just barely make it without the help of Blubber.

Empty Honeycombs

 * Inside a Seemee fish: There are several Seemee fish swimming around the lagoon, in various locations. One of them has an Empty Honeycomb stored in its transparent body. Use the Talon Torpedo to claim it.
 * On a pipe near Jolly's: Use the Bill Drill on a patch of uneven ground near Jolly's; inside should be a Shock Jump Pad. Use it to get on the roof of Jolly's (use the Talon Trot as soon as you get up there), then go to the chimney, which should have another Shock Jump Pad. Use to to get to a ledge and go along it until you are above a pipe, which should have the Empty Honeycomb on it, and drop down.
 * In a small alcove in Atlantis: In Atlantis, on the right side of the outside of the Temple of the Fishes building, there should be a small alcove, inside of which is an Empty Honeycomb.

Cheato Pages

 * Inside a Seemee fish: As with one of the jiggies and a honeycomb, a Cheato page can be found inside one of the fishes as well. As always, you will need the Talon Torpedo to poke it out of him.
 * Above the entrance to the Ancient Swimming Baths: Use the Talon Torpedo move near the Atlantis entrance to enter the Ancient Swimming Baths. There's a Cheato page above the doorway, you'll need Kazooie's Leg Spring and Glide moves to get to it.
 * At Pawno's Shop: Once Pawno has sold you the jiggy, his next item on sale is a Cheato Page. It will cost you 5 doubloons.

Minigames

 * Grunty's Submarine Challenge

Characters

 * Jolly Roger
 * Merry Maggie Malpass
 * Captain Blackeye
 * Captain Blubber
 * Pawno
 * Piggles
 * Trotty
 * Chris P. Bacon
 * Tiptup and his son

Enemies

 * Blubbul
 * Inky
 * Frazzle
 * Swellbelly
 * Sailor Grublin
 * Spinning Seaweed Pot
 * Minjo
 * Lord Woo Fak Fak (Boss)

Shortcuts to Other Worlds

 * Glitter Gulch Mine, via a pipeline in a sunken ship. (This helps you get a Jinjo.)
 * Grunty Industries, via a waste disposal pipe (The Waste Disposal Plant is only accessible through this entrance. You can't access any other areas of Grunty Industries, nor can you get in here from Grunty Industries.)

Trivia

 * The names on the lockers (besides "D. Jones") are the names of Banjo-Tooie team members.
 * "D. Jones" is short for Davy Jones, the name of the bottom of the sea.
 * The UFO and the Mountains for treasure appears in Banjoland.

Gallery
Jolly Rogers Lagune