Difference between revisions of "Kazooie"

10 bytes removed ,  16:58, January 10, 2010
no edit summary
bkwikia>The Light6
(Saying 360 version is redundant since only the 360 version has "with Banjo-Kazooie" in the name)
bkwikia>Vekka220
Line 16: Line 16:
==Abilities==
==Abilities==
Aside from fitting into a backpack the size of her torso with no apparent discomfort, Kazooie can [[flight|fly]], [[Talon Trot|carry Banjo]], [[Egg Firing|shoot eggs]] out of her mouth, attack enemies with her wings, and [[hatch]] large eggs when alone. If the [[Mega Glowbo]] is given to [[Humba Wumba]], Kazooie is able to transform into the ferocious [[Dragon Kazooie]].
Aside from fitting into a backpack the size of her torso with no apparent discomfort, Kazooie can [[flight|fly]], [[Talon Trot|carry Banjo]], [[Egg Firing|shoot eggs]] out of her mouth, attack enemies with her wings, and [[hatch]] large eggs when alone. If the [[Mega Glowbo]] is given to [[Humba Wumba]], Kazooie is able to transform into the ferocious [[Dragon Kazooie]].


When paired with Banjo, Kazooie has even more skills at her disposal. The duo can perform a Forward Roll while running to attack enemies; Kazooie can use Banjo as leverage to perform a fast Peck attack; She can enjoy Banjo's excellent swimming abilities; as well as being able to climb and grasp ledges.  
When paired with Banjo, Kazooie has even more skills at her disposal. The duo can perform a Forward Roll while running to attack enemies; Kazooie can use Banjo as leverage to perform a fast Peck attack; She can enjoy Banjo's excellent swimming abilities; as well as being able to climb and grasp ledges.  


 
In Banjo-Kazooie: Nuts and Bolts, The Bird and Bear have forgotten their abilities and instead much battle their arch-nemesis Gruntilda the Witch, by creating awe-inspiring vehicles for all sorts of terrain and conditions. With an almost unlimited assortment of weaponry and gadgets to add to these machines, Banjo and Kazooie will no doubt be ready for whatever challenges their new adventures may bring. Kazooie is also given a magical wrench that not only allows her to smack her enemies, but also lets her magically carry objects and turn pipes. She attacks with it from the safety of Banjo's backpack.
 
In Banjo-Kazooie: Nuts and Bolts, The Bird and Bear have forgotten their  abilities and instead much battle their arch-nemesis Gruntilda the Witch, by creating awe-inspiring vehicles for all sorts of terrain and conditions. With an almost unlimited assortment of weaponry and gadgets to add to these machines, Banjo and Kazooie will no doubt be ready for whatever challenges their new adventures may bring. Kazooie is also given a magical wrench that not only allows her to smack her enemies, but also lets her magically carry objects and turn pipes. She attacks with it from the safety of Banjo's backpack.


==Career==
==Career==
Anonymous user